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Infomagic - Games of Daze (Summer 1995) (Disc 1 of 2).iso
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fgl402c
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06-08.C
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1995-01-20
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892b
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46 lines
#include <fastgraf.h>
#include <stdio.h>
#include <stdlib.h>
void main(void);
#define VERTICES 10
int xy[] = {200,100, 300, 80, 400,100, 400,220, 300,320,
240,320, 160,240, 160,200, 200,160, 210,150};
int work_array[700];
void main()
{
int old_mode;
fg_initpm();
old_mode = fg_getmode();
if (fg_testmode(16,1))
fg_setmode(16);
else if (fg_testmode(15,1))
fg_setmode(15);
else
{
printf("This program requires a 640 x 350 ");
printf("EGA graphics mode.\n");
exit(1);
}
fg_setcolor(1);
fg_polyoff(-120,-25);
fg_polyline(xy,VERTICES);
fg_polyoff(200,-25);
fg_polyfill(xy,work_array,VERTICES);
fg_waitkey();
fg_setcolor(2);
fg_setclip(480,639,175,349);
fg_polyfill(xy,work_array,VERTICES);
fg_waitkey();
fg_setmode(old_mode);
fg_reset();
}